Texture maps can be imported in a range of standard 2D formats, including PSD and HDR. You can import 3D assets in OBJ, FBX and – as of the 0.7 update – STL format, or as Blender scene files. You can see the workflow in the video above, which was recorded using the stable 0.6 build. Like Substance Painter, ArmorPaint enables artists to texture models by painting directly on their surface. The software has been in development since last year, but since the team has just released the first developer builds for ArmorPaint 0.7, now seems a good time to check it out.Īn open-source alternative to Substance Painter? It offers a familiar base workflow, an interesting range of more advanced features, and is free to compile from source. One possibility suggested in the comments section of the original story is ArmorPaint: a new 3D painting package being developed by the team behind the Armory game engine. ![]() ![]() But is there an open-source alternative to its sister application, Substance Painter? Last week, we covered Material Maker, a promising procedural texture-generation tool that many artists hope will become a viable alternative to Adobe's Substance Designer. Paint PBR texture maps via a Substance Painter-like workflow with this slick new tool.
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